<p><br />
Become part of our team!</p>

<p>By working for Gameloft, you will have an unparalleled degree of autonomy in your work while keeping the support and advice of your team always within reach.</p>

<p>We strongly believe in cohesion and team spirit. Creating mobile video games involves strong collaboration with different types of talents. It is the coming together of skills &ndash; from producers, developers, game designers, artists, marketers, game monetization managers and more - that creates games people want to play. Here, we learn from each other and value talent more than focusing on hierarchy.</p>

<p>Despite the vastness of the company, it is our priority to keep teams in close contact with each other on a daily basis. Whether you&rsquo;re next door or a thousand miles away from your team, we encourage simple, direct, and informal exchanges that are well-adapted to our enjoyable industry.</p>

<p><strong>As a Game economy designer, your responsibility is to understand how a game works as a service for its customers and how the customers behave in it, identifying and developing the purchase drivers in the game economy context, and providing constant data-driven recommendation on design, tuning and pricing in order to improve game financial performance.</strong></p>

<p>To do this, pre-release, you&rsquo;re able to design the virtual products a game will offer, define metrics that allow you to individually measure their impact in a given title, and work closely with the development team to see those design refined and metrics implemented.</p>

<p>Once the game is launched, you&rsquo;re able to analyze the collected data and report which are the performing/underperforming aspects of the game economic model, why, and provide solutions to Gameloft management.</p>

<p><u>Daily challenges include:</u></p>

<ul>
	<li>Defining the virtual products and their statistics with the development team, and understanding how each of them contributes to the game dynamics</li>
	<li>Indentifying the potential sale drivers for the different product categories in the game economy, defining the key points of exposure for those drivers</li>
	<li>Balancing the needs for those virtual products, their relation, life cycle, and their streams of availability</li>
	<li>Managing pricing as to create specific price point roles, implement selling strategies for higher price points</li>
	<li>Regularly provide user feedback and stat/price point tuning to development team based on play-testing, both during game development and post-release</li>
	<li>Analyze the evolution of the metrics you defined to spot both monetization bottlenecks and facilitators, then report suggestions for the game design or strategy accordingly</li>
</ul>

<p><u>Who you are?</u></p>

<ul>
	<li>This is a position requiring a mix of strong economy and marketing knowledge with passion for analytical game design and the emerging free-to-play business model.</li>
	<li>You have strong sensitivity to gameplay and game design, understanding how to build needs and emotions in the context of a game</li>
	<li>You have strong analytical and formal thinking, able to break problems down in their key variables and identify the relations between them</li>
	<li>You have strong econometrics skills, able to model problems into quantitative systems, and draw qualitative conclusions out of quantitative data</li>
	<li>You possess statistic knowledge, you&#39;re able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design</li>
	<li>You have strong marketing knowledge, you&#39;re able to formulate adequate selling strategies to improve the financial performance</li>
	<li>You understand the client/server architecture and data collecting pipeline and mining</li>
	<li>You are fluent in English (both&nbsp;written and spoken), concise writing skills</li>
	<li>You are an MS Excel Master</li>
	<li>You have deep, up-to-date knowledge of the free-to-play market, both web-based and on smartphones</li>
	<li>You have passion for games on all existing formats: board games, card games, sports, paper RPGs, gambling, all genres of videogames with special focus on MMOs and competitive games</li>
</ul>

<p><u>&nbsp;Pluses:</u></p>

<ul>
	<li>Graduate degree in Economics or BA, preferably specialized in Marketing or Strategic direction.</li>
	<li>Previous experience in econometrics / data mining</li>
	<li>Mastering of UI prototyping tools such as Flash</li>
	<li>Experience in community managing, marketing or product manager</li>
	<li>Previous experience as game designer, social designer or gambling designer</li>
	<li>Advanced understanding of SQL</li>
</ul>

<p><u>Perks:</u></p>

<ul>
	<li>Supportive working climate, a young and dynamic team with a free communication style and also the possibility to make outstanding performances fairly rewarded.</li>
	<li>The opportunity to work and learn in a professional environment.</li>
	<li>Motivating salary and a merit based pay system.</li>
	<li>Lunch tickets.</li>
	<li>Medical insurance package, in partnership with Regina Maria Clinic.</li>
	<li>On site cervical massages and eye check-ups on a regular basis.</li>
	<li>Gym and Spa facilities, free for employees.</li>
	<li>Free access to football court once a week, close to the office.</li>
	<li>Relaxation area with ping pong table, darts, foosball, Xbox, PlayStation.</li>
	<li>A modern and ultra central office building.</li>
</ul>

<p>PASSIONATE&nbsp;PEOPLE MAKE&nbsp;EXCITING&nbsp;GAMES and APPLY HERE:&nbsp;http://www.gameloft.com/corporate/jobs/apply-details/175/?group=84&amp;job=2316&amp;loc=39&amp;iso=ro</p>

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